About
I'm Mathis, a French motion designer working mainly in 3D. I like projects where creative ideas and technical problem-solving come together, from shaping a visual concept to figuring out how to actually make it work.
Outside of design, I'm drawn to photography, filmmaking and spending time in nature. I like getting away from screens and exploring places, which often ends up feeding back into the way I look at images and visual ideas. Alongside client work, I spend a lot of time experimenting, learning and building personal projects, mostly driven by curiosity and the need to make things that didn't exist before.
I'm Mathis, a French motion designer working mainly in 3D. I like projects where creative ideas and technical problem-solving come together, from shaping a visual concept to figuring out how to actually make it work.
Outside of design, I'm drawn to photography, filmmaking and spending time in nature. I like getting away from screens and exploring places, which often ends up feeding back into the way I look at images and visual ideas. Alongside client work, I spend a lot of time experimenting, learning and building personal projects, mostly driven by curiosity and the need to make things that didn't exist before.
I'm Mathis, a French motion designer working mainly in 3D. I like projects where creative ideas and technical problem-solving come together, from shaping a visual concept to figuring out how to actually make it work.
Outside of design, I'm drawn to photography, filmmaking and spending time in nature. I like getting away from screens and exploring places, which often ends up feeding back into the way I look at images and visual ideas. Alongside client work, I spend a lot of time experimenting, learning and building personal projects, mostly driven by curiosity and the need to make things that didn't exist before.
I'm Mathis, a French motion designer working mainly in 3D. I like projects where creative ideas and technical problem-solving come together, from shaping a visual concept to figuring out how to actually make it work.
Outside of design, I'm drawn to photography, filmmaking and spending time in nature. I like getting away from screens and exploring places, which often ends up feeding back into the way I look at images and visual ideas. Alongside client work, I spend a lot of time experimenting, learning and building personal projects, mostly driven by curiosity and the need to make things that didn't exist before.

Motion Design –
Art Direction –
Video –